How to Post Game Project as a Proof of Concept
When it comes to showcasing a game, especially one that is still in development, it is crucial to deliver a convincing proof of concept (POC) that effectively communicates the game's vision, mechanics, and gameplay. Writing a good POC is not just about creating a game; it is also about making it stand out in the competitive world of gaming. This article will guide you through the process of creating a compelling game project proof of concept, including the key steps, tips, and considerations to ensure your project reaches the right audience.
Define Your Game Project and Purpose
Before you even start working on a game, you need to have a clear idea of what you want to achieve. A good POC is not just about creating a game but also about explaining why you created it and what it aims to achieve. If your project is for a project-based company or an open-world game, you need to articulate your vision in a way that aligns with the project's objectives.
For example, if you are creating a POC for a company that wants to launch a new mobile app, you need to define the game's core concept, gameplay mechanics, and the overall story. This will help you communicate the game's purpose to the target audience.
Prepare Essential Materials
Creating a good POC requires a solid foundation of materials. These include:
a. Conceptual Design
This is the heart of your POC. It should be a high-level concept that outlines the game's objectives, mechanics, and story. If your concept is too vague, it will be hard to get the audience to invest time into the game. A good conceptual design should be detailed enough to convey your vision but not so detailed that it becomes a boring monologue.
b. Game Mechanics
Game mechanics are the rules and mechanics that will drive the gameplay of your POC. They should be simple enough for the audience to understand but complex enough to make the game engaging. For example, if you're creating a platformer game, you need to define the physics, movement, and combat mechanics.
c. Storyline
A good POC should have a compelling storyline that ties the game's mechanics together. The storyline should be engaging and should highlight the main characters, settings, and objectives of the game. It should also include a sense of adventure and excitement that keeps the audience hooked.
d. Visual Concept
Visual storytelling is a powerful tool in the game industry. A good visual design can make or break a game. It should be visually appealing and should reflect the game's aesthetic. The visual design should be clear enough for the audience to understand the game's concept.
e. Writing and Storytelling
Game developers often struggle with the balance between creativity and storytelling in their POCs. A good writing style and storytelling approach will make the game more appealing to the audience. You need to be able to tell a compelling story that drives the game's narrative.
f. Audio Storytelling
In many games, the story is told through sound effects and music. A good sound design can make or break a game. It should be clear and engaging, and it should complement the visual storytelling. A good sound design should make the audience want to keep playing the game.
g. Scripting
Writing a good POC requires a good level of creativity and storytelling. A good script will tell the story in a way that keeps the audience engaged. It should be detailed enough to convey the game's mechanics but not so complicated that it becomes a boring monologue.
h. Art Design
Art design is another crucial component of a good POC. A good art design should be visually appealing and should reflect the game's aesthetic. It should be clear enough for the audience to understand the game's concept.
i. Sound Design
A good sound design is essential for making a game effective. It should be clear and engaging, and it should complement the visual storytelling. A good sound design should make the audience want to keep playing the game.
j. Gameplay
Finally, the gameplay of your POC needs to be clear and engaging. It should be simple enough for the audience to understand but complex enough to make the game fun and challenging. A good gameplay should have a clear progression, a good balance of difficulty and fun, and a sense of adventure.
Identify the Feedback Equation
Before you even start working on a game, you need to identify the feedback equation that will make your POC stand out. Feedback is the key to getting the audience to invest time into the game. Without good feedback, your POC will never reach the target audience.
a. Target Audience
The first thing you need to do is identify the target audience of your game. If your POC is for a company, the target audience will be different than if it's for a solo player. Knowing the target audience will help you tailor your POC to their needs.
b. Feedback Equation
Once you know your target audience, you need to develop a feedback equation that will make the game more appealing to them. The feedback equation is the mechanism through which the game will be evaluated and improved. It should be clear enough for the audience to understand how the game will be received.
c. Feedback Channels
There are several feedback channels that you can use to gather feedback on your POC. These include:
- User Testing: Have a small group of users test the game and provide feedback directly to you.
- Polling: Use social media platforms to poll potential users about their preferences and concerns.
- Direct Communication: Communicate directly with users through email or messaging to gather feedback.
- Postponed Feedback: Allow users to submit feedback at a later time to ensure it is heard.
d. Feedback Process
Once you have identified your feedback equation and your target audience, the next step is to implement the feedback process. This involves gathering feedback from users, *** yzing the feedback, and making necessary adjustments to the game.
Deliver a Compelling POC
Now that you have all the necessary materials and feedback mechanisms in place, it's time to put it all together and deliver a compelling POC. The key to success is creating a game that not only fulfills the project's vision but also effectively communicates your vision to the target audience.
a. Clear and Compelling Concept
The concept is the heart of your POC. It should be clear enough to convey your vision but should also be compelling enough to attract the audience. If your concept is too vague, it will be hard to get the audience to invest time into the game.
b. Engaging Gameplay
Engaging gameplay is essential for making the game fun and enjoyable. It should be simple enough for the audience to understand but should also make the game challenging and rewarding. A good gameplay should have a clear progression, a good balance of difficulty and fun, and a sense of adventure.
c. Visual Storytelling
A good visual storytelling is crucial for making the game more appealing. It should be visually appealing and should reflect the game's aesthetic. It should be clear enough for the audience to understand the game's concept.
d. Storyline and Plot
A good storyline and plot should tie the game's mechanics together. It should be engaging and should highlight the main characters, settings, and objectives of the game. A good storyline should also include a sense of adventure and excitement that keeps the audience hooked.
e. Art and Design
Art and design should be clear enough for the audience to understand the game's concept. A good art design should be visually appealing and should reflect the game's aesthetic.
f. Sound Design
A good sound design is essential for making the game effective. It should be clear and engaging, and it should complement the visual storytelling. A good sound design should make the audience want to keep playing the game.
g. Feedback and Iteration
The next step is to implement the feedback process. This involves gathering feedback from users, *** yzing the feedback, and making necessary adjustments to the game. It is important to be open and transparent with users, and to encourage them to provide feedback.
Test and Iterate
Once you have delivered your POC, it is important to test and iterate on it. This means testing the game with a small group of users to see how it performs, and then making necessary adjustments to improve it.
a. Test Game
Before finalizing the game, it is important to test it with a small group of users to see how it performs. This will help you identify any issues and make necessary adjustments.
b. Iterate Based on Feedback
After testing, you should iterate based on feedback. This means making changes to the game to improve it based on the feedback you received.
Communicate Your Vision
Finally, it is important to communicate your vision to the target audience. This means creating a compelling story and ensuring that the game will be received well.
a. Clear Vision
The clear vision is the foundation of your POC. It should be simple enough for the audience to understand but should also be compelling enough to attract the audience.
b. Positive Feedback
Positive feedback is essential for making the game stand out. It means that the game has been well-received by the audience and that users are happy with the game.
c. Marketing
After delivering the POC, it is important to market it effectively. Marketing is the last step in the POC process, and it is important to ensure that the game is marketed well to the target audience.
Conclusion
Creating a good game project proof of concept requires a lot of work and effort. It is important to be precise and clear

